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Let AI agents launch the Godot editor, run projects, capture debug output, and edit scenes.
Unverified
stdio (local)
No auth
TypeScript
Updated 2 months agoRepo
Connect Claude, Cursor & Windsurf to the Unity Engine for AI-driven game development in Editor and Runtime.
Unverified
stdio (local)
No auth
C#
Updated 6 days agoRepo
Control Unreal Engine 5.5 from AI clients — spawn actors, build Blueprints, and wire node graphs via natural language.
Unverified
stdio (local)
No auth
Stale
C++
Updated 1 year agoRepo
Connect AI assistants to the Unity Editor to manipulate scenes, GameObjects, assets, and run tests via MCP.
Unverified
stdio (local)
No auth
C#
Updated 7 days agoRepo